Translations:Lagback/33/zh: Revision history

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6 September 2022

  • curprev 16:5416:54, 6 September 2022Pjx1314 talk contribs 459 bytes +459 Created page with "this.playerEntity.handleFalling(this.playerEntity.posY - posY_original, packetIn.isOnGround()); } </syntaxhighlight>需要注意的是,玩家回弹时,掉落伤害不会被处理。这可能会导致玩家在最终落地时遭受意外的高坠落伤害。自1.15以来(被当作[https://bugs.mojang.com/browse/MC-153698 船掉落伤害bug]修复),跳跃重置玩家的坠落距离,这使回弹可以在高版本被利用在高坠落时幸存下来。"