Translations:Lagback/28/zh

From Minecraft Parkour Wiki

//檢查玩家是否在碰撞箱內開始:這種情況下不會回彈

   boolean noCollisionInside = worldserver.getCollidingBoundingBoxes(this.playerEntity, this.playerEntity.getEntityBoundingBox().contract(0.0625, 0.0625, 0.0625).isEmpty();