Display title | 滑度 |
Default sort key | Slipperiness/zh |
Page length (in bytes) | 2,567 |
Namespace ID | 0 |
Page ID | 818 |
Page content language | zh - Chinese |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
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Page creator | Pjx1314 (talk | contribs) |
Date of page creation | 13:06, 4 September 2021 |
Latest editor | Pjx1314 (talk | contribs) |
Date of latest edit | 00:37, 19 July 2022 |
Total number of edits | 21 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | 游戏中的每个方块都有一个滑度系数(Slipperiness factor),记为 S。S 越大,方块就越滑。 一般情况下,方块的滑度设置为 0.6。这其中包括空气、灵魂沙、蜘蛛网和流体。 在 1.8 中,只有这些方块的滑度不同: 冰和浮冰,S = 0.98 粘液块,S = 0.8 在 1.13 中,添加了另一个滑块:蓝冰... |