Version Differences: Difference between revisions
Content added Content deleted
m (formatting) |
(Completed 1.13 (needs formatting)) |
||
Line 1: | Line 1: | ||
This article lists all parkour-related changes in newer versions of Minecraft (1.9+). |
This article lists all parkour-related changes in newer versions of Minecraft (1.9+), including bugs and bugfixes. |
||
For the full changelogs, see [https://minecraft.gamepedia.com/Java_Edition_version_history this article] (Minecraft Wiki). |
|||
Changes are grouped into 3 categories: |
Changes are grouped into 3 categories: |
||
Line 5: | Line 7: | ||
* '''Movement''': Changes or additions to movement mechanics. |
* '''Movement''': Changes or additions to movement mechanics. |
||
* '''Blocks''': New blocks, or changes in current blocks' properties. |
* '''Blocks''': New blocks, or changes in current blocks' properties. |
||
* '''Other''': Changes that should be mentioned, but |
* '''Other''': Changes that should be mentioned, but that do not affect standard parkour. |
||
<br /> |
<br /> |
||
== 1.9 == |
== 1.9 (Combat Update) == |
||
{| class="wikitable" |
{| class="wikitable" |
||
!Category |
!Category |
||
Line 57: | Line 59: | ||
|}<br /> |
|}<br /> |
||
== 1.10 == |
== 1.10 (Frostburn Update) == |
||
{| class="wikitable" |
{| class="wikitable" |
||
!Category |
!Category |
||
Line 79: | Line 81: | ||
|}<br /> |
|}<br /> |
||
== 1.11 == |
== 1.11 (Exploration Update) == |
||
{| class="wikitable" |
{| class="wikitable" |
||
!Category |
!Category |
||
Line 104: | Line 106: | ||
== 1.12 == |
== 1.12 (World of Color Update) == |
||
{| class="wikitable" |
{| class="wikitable" |
||
!Category |
!Category |
||
Line 127: | Line 129: | ||
== 1.13 == |
== 1.13 (Update Aquatic) == |
||
{| class="wikitable" |
{| class="wikitable" |
||
!Category |
!Category |
||
Line 134: | Line 136: | ||
|Movement |
|Movement |
||
| |
| |
||
* Water physics were changed quite a lot: |
|||
* Water movement revamped: sprinting in water now puts the player in a swimming state, which has many useful properties. |
|||
** When simply walking, the player doesn't drop down as fast. |
|||
** Sneaking makes the player dive downward. |
|||
** Sprinting in water now puts the player in a swimming state, which makes them swim faster, and sets their height at 0.6. |
|||
** The speed and "area of effect" of flowing water now depends on its level. The player can jump out of water if it's low enough. |
|||
|- |
|- |
||
|Blocks |
|Blocks |
||
| |
| |
||
* Blue Ice added, with a slipperiness of 0.989 (compared to 0.98 for regular Ice). |
|||
⚫ | |||
* Added bubble columns: |
|||
⚫ | |||
** Soulsand sets all consecutive water source blocks above it to upward bubble columns, which push the player up. |
|||
** A Magma block sets all consecutive water source blocks above it to whirlpool bubble columns, which drag the player down. |
|||
* Added Conduits, which have a centered 0.375×0.375×0.375 bounding box. |
|||
* Added Sea Pickles, which have 4 variants (depending on the number placed): |
|||
** Tier 1: 0.25×0.375×25 |
|||
** Tier 2: 0.625×0.375×625 |
|||
** Tier 3: 0.75×0.375×0.75 |
|||
** Tier 4: 0.75×0.4375×0.75 |
|||
* Added Turtle Eggs, which have 4 variants (depending on the number placed): |
|||
** Tier 1 has an uncentered bounding box of 0.5625×0.4375×0.5625 |
|||
** Tiers 2,3, and 4 have a centered bounding box of 0.875×0.4375×0.875 |
|||
⚫ | |||
* Anvils have a new model and bounding box: |
|||
** The base is 0.75×0.75, and its floor is 0.25b high. |
|||
** The top is 1×0.625, and its ceiling is 0.375b low. |
|||
⚫ | |||
**The sides now match those of their visual model. |
|||
**The height remains at 1.5b. |
|||
*filled End Portal Frames have a more accurate bounding box. |
|||
**The eye now has a width of 0.5×0.5 (instead of 0.375×0.375) |
|||
*Cauldrons have a more accurate bounding box. |
|||
**The inner floor is now 0.25b high (instead of 0.3125) |
|||
*Hoppers have a more accurate bounding box. |
|||
**The inner floor is now 0.6875b high (instead of 0.625) |
|||
**The underside of the hopper is now accurately represented; |
|||
*Brewing Stand have a more accurate bounding box. |
|||
**The base is now 0.875×0.875 (instead of 1×1) |
|||
*Bug: exiting water at Y=256 sets the player in a state where they can jump higher. |
|||
|- |
|- |
||
|Other |
|Other |
||
| |
| |
||
* Tridents added. |
|||
⚫ | |||
* Slow Falling effect added - makes the player fall a lot slower. |
|||
* Dolphin's grace effect added - increases the player's swimming speed. |
|||
* Debug stick added - used for modifying a block's state. |
|||
* New Debug shortcut: F3+C copies the player's current coordinates. |
|||
* The Debug screen now shows info about the targeted fluid, on top of the targeted block. |
|||
|} |
|} |
||
== 1.14 == |
== 1.14 (Village & Pillage) == |
||
{| class="wikitable" |
{| class="wikitable" |
||
!Category |
!Category |
||
Line 177: | Line 221: | ||
== 1.15 == |
== 1.15 (Buzzy Bees) == |
||
{| class="wikitable" |
{| class="wikitable" |
||
!Category |
!Category |
||
Line 198: | Line 242: | ||
== 1.16 == |
== 1.16 (Nether Update) == |
||
{| class="wikitable" |
{| class="wikitable" |
||
!Category |
!Category |
||
Line 214: | Line 258: | ||
| |
| |
||
* TODO |
* TODO |
||
|} |
|||
== 1.17 (Caves & Cliffs) - Upcoming == |
|||
{| class="wikitable" |
|||
!Category |
|||
!Changes |
|||
|- |
|||
|Movement |
|||
| |
|||
⚫ | |||
|- |
|||
|Blocks |
|||
| |
|||
* TODO |
|||
|- |
|||
|Other |
|||
| |
|||
* TODO |
|||
|} |
|} |
Revision as of 20:20, 24 December 2020
This article lists all parkour-related changes in newer versions of Minecraft (1.9+), including bugs and bugfixes.
For the full changelogs, see this article (Minecraft Wiki).
Changes are grouped into 3 categories:
- Movement: Changes or additions to movement mechanics.
- Blocks: New blocks, or changes in current blocks' properties.
- Other: Changes that should be mentioned, but that do not affect standard parkour.
1.9 (Combat Update)
Category | Changes |
---|---|
Movement |
|
Blocks |
|
Other |
|
1.10 (Frostburn Update)
Category | Changes |
---|---|
Movement |
|
Blocks |
|
Other |
|
1.11 (Exploration Update)
Category | Changes |
---|---|
Movement |
|
Blocks |
|
Other |
1.12 (World of Color Update)
Category | Changes |
---|---|
Movement | |
Blocks |
|
Other |
1.13 (Update Aquatic)
Category | Changes |
---|---|
Movement |
|
Blocks |
|
Other |
|
1.14 (Village & Pillage)
Category | Changes |
---|---|
Movement |
|
Blocks |
|
Other |
1.15 (Buzzy Bees)
Category | Changes |
---|---|
Movement |
|
Blocks |
|
Other |
|
1.16 (Nether Update)
Category | Changes |
---|---|
Movement |
|
Blocks |
|
Other |
|
1.17 (Caves & Cliffs) - Upcoming
Category | Changes |
---|---|
Movement |
|
Blocks |
|
Other |
|