Translations:Sneaking/17/zh: Revision history

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25 June 2022

23 June 2022

  • curprev 07:2107:21, 23 June 2022Pjx1314 talk contribs 434 bytes +434 Created page with "dX_intended = dX; } //check for furthest ground under player in the Z axis (from initial position) while(dZ != 0.0D && getCollidingBoundingBoxes(this.boundingBox.offset(0,-1,dZ)).isEmpty()) { if (dZ < increment && dZ >= -increment) dZ = 0.0D; else if (dZ > 0.0D) dZ -= increment; else dZ += increment;"