Translations:Sneaking/17/zh

From Minecraft Parkour Wiki

dX_intended = dX;

       }
               
       //(从初始位置开始)检查 Z 轴方向上玩家下方最远处的地面
       while(dZ != 0.0D && getCollidingBoundingBoxes(this.boundingBox.offset(0,-1,dZ)).isEmpty())
       {
           if (dZ < increment && dZ >= -increment)
               dZ = 0.0D;
           else if (dZ > 0.0D)
               dZ -= increment;
           else
               dZ += increment;