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From Minecraft Parkour Wiki
Revision as of 00:51, 19 July 2022 by
Pjx1314
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沿 Y 軸移動玩家。如果在向下移動時檢測到垂直碰撞,則玩家現在被認定在地面上。
沿 X 軸移動玩家。
沿 Z 軸移動玩家。
如果玩家在地面上撞到一堵牆並且牆的高度小於 0.6 米,他們可以跨過牆。
參見
跨步
獲取解釋和視覺效果。
該機製造成了
卡角
與
跳躍取消
,以及它們的變體。
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