Display title | Translations:Collisions/12/zh |
Default sort key | Collisions/12/zh |
Page length (in bytes) | 479 |
Namespace ID | 1198 |
Namespace | Translations |
Page ID | 1382 |
Page content language | zh - Chinese |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Delete | Allow all users (infinite) |
Page creator | Pjx1314 (talk | contribs) |
Date of page creation | 08:31, 14 November 2021 |
Latest editor | Pjx1314 (talk | contribs) |
Date of latest edit | 00:51, 19 July 2022 |
Total number of edits | 2 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | 沿 Y 轴移动玩家。如果在向下移动时检测到垂直碰撞,则玩家现在被认定在地面上。 沿 X 轴移动玩家。 沿 Z 轴移动玩家。 如果玩家在地面上撞到一堵墙并且墙的高度小于 0. |