Version Differences: Difference between revisions
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* Minimum speed threshold has been lowered (from 0.005 to 0.003) |
* Minimum speed threshold has been lowered (from 0.005 to 0.003) |
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** This is the reason why jump height is different, as well as [[Tapping|taps]]. |
** This is the reason why jump height is different, as well as [[Tapping|taps]]. |
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* Sneaking now lowers the player's bounding box (from 1.8m to 1.65m) |
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* ... |
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|Blocks |
|Blocks |
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|Movement |
|Movement |
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* Water movement revamped: sprinting in water now puts the player in a swimming state, which has many useful properties. |
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* TODO |
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|Blocks |
|Blocks |
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* Some blocks can now be [https://minecraft.gamepedia.com/Waterlogging waterlogged], allowing for more jump possibilities. |
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* TODO |
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|Other |
|Other |
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|Movement |
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* X/Z collisions changed, the first direction processed now depends on the player's velocity. |
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* TODO |
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*[[Ladders and Vines|Ladders and vines]] can now be climbed by pressing jump. |
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*[[Blip|Blips]] have been fixed: the player can no longer abuse stepping mechanics to gain jump height. |
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*New glitch introduced: you can conserve X speed when moving into a corner. |
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|Blocks |
|Blocks |
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|Movement |
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*[[Slipperiness]] changed: only blocks below 0.5b of height are affected by slippery blocks. |
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* TODO |
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**[[Soulsand]] is no longer affected by ice and slime slipperiness. |
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|Blocks |
|Blocks |
Revision as of 11:26, 1 August 2020
This article lists all parkour-related changes in newer versions of Minecraft (1.9+).
Changes are classified in 3 categories:
- Movement: Changes or additions to movement mechanics.
- Blocks: New blocks, or changes in current blocks' properties.
- Other: Less important changes or additions (new status effects,
1.9
Category | Changes |
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Movement |
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Blocks |
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Other |
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1.10
Category | Changes |
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Movement |
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Blocks |
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Other |
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1.11
Category | Changes |
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Movement |
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Blocks |
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Other |
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1.12
Category | Changes |
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Movement |
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Blocks |
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Other |
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1.13
Category | Changes |
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Movement |
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Blocks |
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Other |
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1.14
Category | Changes |
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Movement |
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Blocks |
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Other |
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1.15
Category | Changes |
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Movement |
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Blocks |
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Other |
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1.16
Category | Changes |
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Movement |
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Blocks |
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Other |
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