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From Minecraft Parkour Wiki
Revision as of 14:19, 23 August 2021 by
Pjx1314
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(Created page with "从玩家的角度来看,我们无法控制转向Tick在什么时候。这对基于转向的跳跃产生了严重影响,结果变成了部分基于运气的跳跃:给定...")
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從玩家的角度來看,我們無法控制轉向Tick在什麼時候。這對基於轉向的跳躍產生了嚴重影響,結果變成了部分基於運氣的跳躍:給定相同(平滑)的轉彎順序,玩家的最終動作可能會大不相同。
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