Translations:Ticks/12/zh

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Revision as of 14:19, 23 August 2021 by Pjx1314 (talk | contribs) (Created page with "从玩家的角度来看,我们无法控制转向Tick在什么时候。这对基于转向的跳跃产生了严重影响,结果变成了部分基于运气的跳跃:给定...")
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从玩家的角度来看,我们无法控制转向Tick在什么时候。这对基于转向的跳跃产生了严重影响,结果变成了部分基于运气的跳跃:给定相同(平滑)的转弯顺序,玩家的最终动作可能会大不相同。