Translations:Lagback/32/zh

From Minecraft Parkour Wiki

//檢測到錯誤:玩家的移動與預期不符,或卡進了碰撞箱

   if (noCollisionInside && (movedWrongly || !next_noCollisionInside))
   {
       //让玩家回到之前的位置
       this.setPlayerLocation(this.lastPosX, this.lastPosY, this.lastPosZ, yaw, pitch);
       return;
   }