Translations:Lagback/31/zh

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Revision as of 16:50, 6 September 2022 by Pjx1314 (talk | contribs) (Created page with "//将玩家设置到他们的实际位置,并检查碰撞 this.playerEntity.setPositionAndRotation(next_posX, next_posY, next_posZ, yaw, pitch); boolean next_noCollisionInside = worldserver.getCollidingBoundingBoxes(this.playerEntity, this.playerEntity.getEntityBoundingBox().contract(0.0625, 0.0625, 0.0625).isEmpty();")
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//将玩家设置到他们的实际位置,并检查碰撞

   this.playerEntity.setPositionAndRotation(next_posX, next_posY, next_posZ, yaw, pitch);
   boolean next_noCollisionInside = worldserver.getCollidingBoundingBoxes(this.playerEntity, this.playerEntity.getEntityBoundingBox().contract(0.0625, 0.0625, 0.0625).isEmpty();