Longest Jumps
This page contains the longest jump configurations for each tier.
Momentum is assumed to use flat ground, 45° strafe, and an optimal half angle.
Configurations are given in terms of pixels, and may not be possible to replicate in-game with blocks.
Reminder: 1 pixel = 1/16th of a block = 0.0625.
Example: a configuration of (X:64 Z:32) can be mapped to a 4x2 gap.
Additional resources:
- List of all pixel configurations, ordered by distance up to 16b.
- Python code used to find the longest configurations for a given distance.
- Python program to find constructible setups for a given configuration.
- Fortunately, all configurations can be built in 1.8 (but not in every direction)
Tier 5 [+1.171 , +1.249]
X pixels | Z pixels | Margin | Verification |
---|---|---|---|
51 | 21 | 0.002380 | |
50 | 24 | 0.005584 | |
52 | 16 | 0.006167 | |
44 | 35 | 0.013611 | |
52 | 15 | 0.014780 |
Tier 4 [+1.016 , +1.170]
X pixels | Z pixels | Margin | Verification |
---|---|---|---|
57 | 19 | 0.000858 | |
56 | 23 | 0.002540 | |
55 | 26 | 0.004093 | |
50 | 36 | 0.004741 | |
47 | 40 | 0.008758 |
Tier 3 [+0.786 , +1.015]
X pixels | Z pixels | Margin | Verification |
---|---|---|---|
62 | 21 | 0.000171 | 4.875 x 1.3125 + 1 |
48 | 47 | 0.001570 | |
63 | 14 | 0.002969 | |
53 | 41 | 0.003786 | |
55 | 38 | 0.004836 |
Tier 2 [+0.481 , +0.785]
X pixels | Z pixels | Margin | Verification |
---|---|---|---|
60 | 40 | 0.000089 | 3.75 x 2.5 + 0.75 |
64 | 32 | 0.001789 | 4 x 2 + 0.75 |
55 | 47 | 0.002426 | |
58 | 43 | 0.003382 | |
68 | 16 | 0.006891 |
Tier 1 [+0.105 , +0.480]
X pixels | Z pixels | Margin | Verification |
---|---|---|---|
60 | 49 | 0.003982 | |
73 | 18 | 0.005155 | |
69 | 33 | 0.012099 | |
64 | 43 | 0.012589 | |
73 | 17 | 0.012883 |
Tier 0 [-0.343 , +0.104]
X pixels | Z pixels | Margin | Verification |
---|---|---|---|
65 | 51 | 0.000198 | 4.0625 x 3.1875 |
59 | 58 | 0.000288 | |
69 | 45 | 0.000921 | |
77 | 25 | 0.001644 | |
75 | 32 | 0.002096 |
Tier -1 [-0.860 , -0.344]
X pixels | Z pixels | Margin | Verification |
---|---|---|---|
82 | 26 | 0.000650 | |
65 | 59 | 0.001155 | |
80 | 33 | 0.003598 | |
69 | 54 | 0.005283 | |
64 | 60 | 0.005367 |
Tier -2 [-1.445 , -0.861]
X pixels | Z pixels | Margin | Verification |
---|---|---|---|
81 | 44 | 0.001869 | |
80 | 46 | 0.001948 | |
85 | 34 | 0.002184 | |
88 | 21 | 0.003762 | |
69 | 62 | 0.004709 |
Tier -3 [-2.097 , -1.446]
X pixels | Z pixels | Margin | Verification |
---|---|---|---|
83 | 51 | 0.001040 | |
92 | 27 | 0.004378 | |
86 | 45 | 0.005269 | |
73 | 65 | 0.005789 | |
84 | 49 | 0.006160 |
Tier -4 [-2.814 , -2.098]
X pixels | Z pixels | Delta | Verification |
---|---|---|---|
87 | 54 | 0.001544 | |
77 | 68 | 0.004627 | |
91 | 46 | 0.005468 | |
81 | 63 | 0.005959 | |
98 | 21 | 0.007712 |
Tier -5 [-3.595 , -2.815]
X pixels | Z pixels | Delta | Verification |
---|---|---|---|
100 | 36 | 0.001035 | |
81 | 71 | 0.001433 | |
85 | 66 | 0.002031 | |
98 | 42 | 0.002628 | |
96 | 47 | 0.002827 |