Translations:Water and Lava/24/en

    From Minecraft Parkour Wiki

    if (block.getMaterial() == materialIn)

                       {
                           double level = y + 1 -BlockLiquid.getLiquidHeightPercent(iblockstate.getValue(BlockLiquid.LEVEL));
                           //liquidHeightPercent(i) returns (i + 1) / 9.0F;