Translations:Water and Lava/18/en

    From Minecraft Parkour Wiki

    Flowing water:<syntaxhighlight lang="java"> /* From Entity.java */ public boolean handleWaterMovement() {

       if (world.handleWater(this.getEntityBoundingBox().contract(0.001, 0.401, 0.001), Material.water, this))
       {
           this.fallDistance = 0.0F;
           this.inWater = true;
           this.fire = 0;
       }