Translations:Water and Lava/18/en
Flowing water:<syntaxhighlight lang="java"> /* From Entity.java */ public boolean handleWaterMovement() {
if (world.handleWater(this.getEntityBoundingBox().contract(0.001, 0.401, 0.001), Material.water, this)) { this.fallDistance = 0.0F; this.inWater = true; this.fire = 0; }