Translations:Ticks/11/zh: Difference between revisions

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无论如何,游戏必须保持一份玩家旋转时的副本来计算移动,每 Tick就会更新一次。这个被复制了玩家旋转的Tick被称为'''旋转 Tick'''。
无论如何,游戏必须保持一份玩家旋转时的副本来计算移动,每 Tick 就会更新一次。这个被复制了玩家旋转的 Tick 被称为'''旋转 Tick'''。

Revision as of 03:27, 7 October 2021

Message definition (Ticks)
However, the game has to keep a copy of the player's rotation for movement calculations, which it updates once every tick. The moment the player's rotation is copied is called the '''turn tick'''.

无论如何,游戏必须保持一份玩家旋转时的副本来计算移动,每 Tick 就会更新一次。这个被复制了玩家旋转的 Tick 被称为旋转 Tick