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Stepping/6/zh
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From Minecraft Parkour Wiki
玩家的边界箱(0.6×1.8×0.6)用于检测碰撞。(注意:碰撞顺序为 Y-X-Z)
当玩家在地面上检测到墙时,游戏会尝试让玩家“跳过”墙。(如视频所示)
最后,游戏会选择水平距离上移动最远的方法。
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