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Stepping/11/zh
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From Minecraft Parkour Wiki
另外,它也被应用在垂直运动的开始和结束,这引出了一些其它的机制:
跳跃结束时可能发生
卡角
,通过在半空“落地”来增加跳跃高度。
在跳跃开始时可能发生
跳跃取消
,使玩家停留在地面上以获得加速。
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