Translations:Sprinting/18/zh
if (this.isSprinting() && (this.movementInput.moveForward < f || this.isCollidedHorizontally || !isntHungry))
{ this.setSprinting(false); }
if (this.isSprinting() && (this.movementInput.moveForward < f || this.isCollidedHorizontally || !isntHungry))
{ this.setSprinting(false); }