- Blocks (b), for a more visual, standard representation of jumps.
- Meters (m), for a more accurate representation of jump distance (accounting for the player's width of 0.6m).
|- |Length |# b |The length of a jump (i.e. the longest side), in blocks. |- |Width |x # |The width of a jump (i.e. the shortest side), in blocks. |- |Height | + # |The height of a jump, in blocks. In 1.8, the player can jump up at most 1.249b. In 1.9+, it's increased to 1.252b. |- |Jump format |# x # + # |The conventional notation for simple jumps. In order: