Translations:Parkour Nomenclature/2/en
Term | Alias | Definition |
---|---|---|
Tick | t | The standard unit of time in Minecraft, equal to 50ms.
Minecraft's physics and inputs are updated once every tick. |
WASD | The default movement controls (W=Forward, A=Left, S=Backward, D=Right) | |
Sprint | ctrl | An action that makes the player move 30% faster.
Activated by pressing the Sprint key (default: Ctrl), or by double-tapping W. |
Sneak | shift | An action that makes the player move 70% slower, and prevents the player from falling off.
Activated by pressing the Sneak key (default: Shift). |
Strafe | The action of moving sideways (with A or D), which can be combined with W or S. | |
Timing | A simple sequence of inputs used to gain momentum.
Basic timings include jam (0t), headhitter (1t)... See Timings for a list. | |
Tap | Technique which involves moving in small intervals (1 or 2 ticks, usually while sneaking).
Used to set the player in an optimal position. |