Translations:Mouse Movement/30/zh

    From Minecraft Parkour Wiki

    /* 在Entity.java中 */ public void rotateEntity(float dX, float dY) {

       this.rotationYaw = this.rotationYaw + dX*0.15);
       this.rotationPitch = this.rotationPitch - dY*0.15;
       this.rotationPitch = MathHelper.clamp(this.rotationPitch, -90.0, 90.0);
    

    } </syntaxhighlight>