Translations:Momentum Threshold/2/zh: Difference between revisions

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在每[[Special:MyLanguage/Ticks|Tick]]结束后,应用[[Special:MyLanguage/Horizontal Movement Formulas|滑度]]时,游戏会考虑X和Z分量的绝对值;如果一个小于 0.005,设置为 0。
在每 [[Special:MyLanguage/Ticks|Tick]] 结束后,应用[[Special:MyLanguage/Horizontal Movement Formulas|滑度]]时游戏会检验 X Z 分量的绝对值;如果其中一个小于 0.005,就将其设置为 0。

Latest revision as of 04:57, 29 June 2022

Message definition (Momentum Threshold)
At the end of every [[Special:MyLanguage/Ticks|tick]], after applying [[Special:MyLanguage/Horizontal Movement Formulas|slipperiness]], the game considers the absolute value of the X and Z components; if one is smaller than 0.005, it is set to 0.

在每 Tick 结束后,应用滑度时,游戏会检验 X 和 Z 分量的绝对值;如果其中一个小于 0.005,就将其设置为 0。