Translations:Cobweb/13/zh: Difference between revisions

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(Created page with "这意味着玩家在地面疾跑时将以 '''0.03185 m/t''' 的恒定速度移动,或在空中以 '''0.00637 m/t''' 的恒定速度移动<ref>(0.098 * 1.3 * 0.2) / 4 </ref>。")
 
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这意味着玩家在地面疾跑时将以 '''0.03185 m/t''' 的恒定速度移动,或在空中以 '''0.00637 m/t''' 的恒定速度移动<ref>(0.098 * 1.3 * 0.2) / 4 </ref>。
这意味着玩家在地面疾跑时将以 '''0.03185 m/t''' 的速度恒速移动,或在空中以 '''0.00637 m/t''' 的速度恒速移动<ref>(0.098 * 1.3 * 0.2) / 4 </ref>。

Latest revision as of 05:10, 29 June 2022

Message definition (Cobweb)
This means the player will move at a constant speed of '''0.03185 m/t''' when sprinting on ground, or '''0.00637 m/t''' while airborne<ref>(0.098 * 1.3 * 0.2) / 4 </ref>.

这意味着玩家在地面疾跑时将以 0.03185 m/t 的速度恒速移动,或在空中以 0.00637 m/t 的速度恒速移动[1]

  1. (0.098 * 1.3 * 0.2) / 4