Translations:45 Strafe/30/en

    From Minecraft Parkour Wiki

    public void updateMotionXZ(float strafe, float forward, float movementFactor) {

        * This function is responsible for the existence of 45° strafe. The geometry doesn't seem to make sense...
        * Note that:
        *     - Sprint multiplier is contained within "movementFactor"
        *     - Sneak multiplier is contained within "strafe" and "forward"
        * This is likely because Sneaking was implemented long before Sprinting
       float distance = strafe * strafe + forward * forward;