Translations:45 Strafe/25/zh
float movementFactor;
if (this.onGround) movementFactor = this.landMovementFactor * acceleration; /* landMovementFactor 基础情况下为 0.1,疾跑时×1.3,受药水效果影响。 */
float movementFactor;
if (this.onGround) movementFactor = this.landMovementFactor * acceleration; /* landMovementFactor 基础情况下为 0.1,疾跑时×1.3,受药水效果影响。 */