Translations:45 Strafe/25/en
float movementFactor;
if (this.onGround) movementFactor = this.landMovementFactor * acceleration; /* base: 0.1; x1.3 if sprinting, affected by potion effects. */
float movementFactor;
if (this.onGround) movementFactor = this.landMovementFactor * acceleration; /* base: 0.1; x1.3 if sprinting, affected by potion effects. */