Display title | Momentum Threshold |
Default sort key | Momentum Threshold/ja |
Page length (in bytes) | 1,321 |
Namespace ID | 0 |
Page ID | 2158 |
Page content language | ja - Japanese |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
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Page creator | KK kaku (talk | contribs) |
Date of page creation | 15:27, 20 April 2022 |
Latest editor | KK kaku (talk | contribs) |
Date of latest edit | 10:59, 7 May 2023 |
Total number of edits | 13 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | momentum thresholdは、プレイヤーの移動速度が無視できるほど小さい場合に、移動を停止させる仕組みである。 毎tick終了時、滑りやすさの適用後、X成分とZ成分の絶対値が考慮され、0.005より小さければ0に設定される。 ジャンプ最高点での垂直方向の速度は約0.00302のため、この仕組みはプレイヤーの垂直方向の動きにも影響する... |