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From Minecraft Parkour Wiki
Revision as of 23:46, 7 January 2021 by MCPK (talk | contribs) (explanation for L/Rsprintjump and L/Rsprintjump45)

Actions:

Actions take two arguments:

  • Ticks : int
  • Direction (optional) : float


stop, stop_air

sneak, sneak_air

sneak45, sneak45_air

walk, walk_air

walk45, walk45_air

sprint, sprint_air

sprint45, sprint45_air

walkjump

walkjump45

sprintjump

sprintjump45

Lsprintjump, Rsprintjump (sprintjump with strafe held on the first tick, used for rex bwmm, for example)

Lsprintjump45, Rsprintjump45 (sprintjump with strafe held, facing 45°, used for 1bm 5-1, for example)


Special Tokens

Momentum, MM, and | sets the previous actions as momentum (resets the position minus the last tick)

Blocks and b convert the output landing distance to blocks (± 0.6 to X and Z if nonzero)

Meters, and m convert the output landing distance to meters (same values as default)

Position, pos, and p convert the output to (used when you're not calculating jump distance)


Usage

The parser reads the actions and tokens from left to right. Actions and tokens should be separated by spaces.

The Momentum token can be used anywhere between two actions.

The Blocks, Meters, and Position tokens are to be used at the end of the sequence (mutually exclusive).