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Revision as of 20:29, 16 June 2020
This article lists the hitboxes (aka bounding boxes) of all blocks in 1.8.
Blocks are ordered by length, then width, then height.
Images were taken with Blockbench, or from the Minecraft wiki.
Simple Blocks
Block | Widths (b) | Height (b) | Comments | Image |
---|---|---|---|---|
Wall (4-sided) | 1 × 1 | 1.5 | ||
Default | 1 × 1 | 1 | ||
Soulsand | 1 × 1 | 0.875 | Looks like a full block, but is actually 2 px lower. | |
End Portal Frame | 1 × 1 | 0.8125 | ||
Enchantment Table | 1 × 1 | 0.75 | ||
Bed block | 1 × 1 | 0.5625 | The bottom doesn't look tangible, but it actually is. | |
Slab | 1 × 1 | 0.5 | Inversible. | |
Daylight Sensor | 1 × 1 | 0.375 | ||
Trapdoor (horizontal) | 1 × 1 | 0.1875 | Can be flipped to its vertical variant. | |
Repeater | 1 × 1 | 0.125 | ||
Carpet | 1 × 1 | 0.0625 | ||
Lily Pad | 1 × 1 | 0.015625 | Is ¼ of a pixel in height. | |
Snow Layer | 1 × 1 | 0
0.125 0.25 0.375 0.5 0.625 0.75 0.875 |
Snow layers look 2 pixels higher than their real height.
Despite having no height, a single layer of snow is tangible. |
... (gif) |
Anvil | 1 × 0.875 | 1 | Centered. Orientable (2 variants).
Looks thinner than it actually is. |
|
Piston Base (Powered) | 1 × 0.75 | 1 | Orientable (4 variants). | |
Wall (3-sided) | 1 × 0.75 | 1.5 | Orientable (4 variants) | |
Wall (2-opposite) | 1 × 0.375 | 1.5 | Centered. Orientable (2 variants).
Placing a block on top of it doesn't change its hitbox, despite its appearance being different. |
|
Fence (2-opposite) | 1 × 0.25 | 1.5 | Centered. Orientable (2 variants) | |
Fencegate | 1 × 0.25 | 1.5 | Centered. Orientable (2 variants).
Can be flipped to a variant with no hitbox. |
|
Trapdoor (vertical) | 1 × 0.1875 | 1 | Orientable (4 variants).
Can be flipped to its horizontal variant. |
|
Door | 1 × 0.1875 | 1 | Orientable (4 variants).
Can be flipped to another variant. |
|
Ladder | 1 × 0.125 | 1 | Orientable (4 variants). | |
Pane (2-opposite) | 1 × 0.125 | 1 | Centered. Orientable (2 variants) | |
Chest (long) | 0.9375 × 0.875 | 0.875 | Must be next to another chest. | ... |
Dragon Egg | 0.875 × 0.875 | 1 | Centered.
Looks drastically different than its hitbox. |
|
Cactus | 0.875 × 0.875 | 0.9375 | Centered. Hurts entities close to it. | |
Chest | 0.875 × 0.875 | 0.875 | Centered. | ... |
Cake | 0.875 × 0.875
0.875 × 0.75 0.875 × 0.625 0.875 × 0.5 0.875 × 0.375 0.875 × 0.25 0.875 × 0.125 |
0.5 | The full cake is centered.
Each bite takes away 0.125b from the West (-X) |
... (gif) |
Wall (2-adjacent) | 0.75 × 0.75 | 1.5 | Orientable (4 variants). | |
Wall (1-sided) | 0.75 × 0.5 | 1.5 | Orientable (4 variants). | |
Fence (1-sided) | 0.625 × 0.25 | 1.5 | Orientable (4 variants) | |
Wall (default) | 0.5 × 0.5 | 1.5 | Centered. | |
Head (default) | 0.5 × 0.5 | 0.5 | Centered. | ... |
Head (walled) | 0.5 × 0.5 | Start: 0.25
Top: 0.75 |
Orientable (4 variants). | ... |
Pane (1-sided) | 0.5 × 0.125 | 1 | Orientable (4 variants).
Appears 1 pixel longer than it really is. |
|
Flowerpot | 0.375 × 0.375 | 0.375 | Centered. | |
Fence (default) | 0.25 × 0.25 | 1.5 | Centered. |
Composite Blocks
"Except" represents an intangible zone rather than a tangible one.
Block | Widths (b) | Height (b) | Comments | Image |
---|---|---|---|---|
Stair (normal) | Base: 1 × 1
Top: 1 × 0.5 |
Base: 0.5
Top: 1 |
Orientable (4 variants). Inversible. | |
Stair (outer) | Base: 1 × 1
Top: 0.5 × 0.5 |
Base: 0.5
Top: 1 |
Orientable (4 variants). Inversible. | |
Stair (inner) | Base: 1 × 1
|
Base: 1
|
Orientable (4 variants). Inversible. | |
End Portal Frame (eye) | Base: 1 × 1
Eye: 0.375 × 0.375 |
Base: 0.8125
Eye: 1 |
The eye looks bigger than it is.
(Appears 8 px in width, but is actually 6 px wide) |
|
Cauldron | Base: 1 × 1
|
Base: 1
|
The bottom doesn't look tangible, but it actually is. | |
Brewing Stand | Base: 1 × 1
Rod: 0.125 × 0.125 |
Base: 0.125
Rod: 0.875 |
The base looks smaller than it really is. | |
... |
Other
Block | Widths (b) | Height (b) | Comments | Image |
---|---|---|---|---|
Boat | 1.5 x 1.5 | 0.6 | Entity. |