BlockSoulSand

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    package net.minecraft.block;
    
    public class BlockSoulSand extends Block
    {
        public BlockSoulSand()
        {
            super(Material.sand, MapColor.brownColor);
        }
    
    
        public AxisAlignedBB getCollisionBoundingBox(World worldIn, BlockPos pos, IBlockState state)
        {
            return new AxisAlignedBB(pos.getX(), pos.getY(), pos.getZ(), pos.getX()+1.0, pos.getY()+0.875, pos.getZ()+1.0);
        }
    
    
        /* called from Entity.doBlockCollisions() */
        public void onEntityCollidedWithBlock(World worldIn, BlockPos pos, IBlockState state, Entity entityIn)
        {
            entityIn.motionX *= 0.4D;
            entityIn.motionZ *= 0.4D;
            //note that EACH surrounding soulsand block applies this effect.
        }
    }