Translations:Sneaking/18/zh

From Minecraft Parkour Wiki

dZ_intended = dZ;

       }
               
               
       //根据先前得到的上限计算最终的 dX 与 dZ。
       while(dX != 0.0D && dZ != 0.0D && getCollidingBoundingBoxes(this.boundingBox.offset(dX,-1,dZ)).isEmpty())
       {
           if (dX < increment && dX >= -increment)
               dX = 0.0D;
           else if (dX > 0.0D)
               dX -= increment;
           else
               dX += increment;
           dX_intended = dX;