Translations:Sneaking/16/zh

From Minecraft Parkour Wiki

//(从初始位置开始)检查 X 轴方向上玩家下方最远处的地面

       while(dX != 0.0D && getCollidingBoundingBoxes(this.boundingBox.offset(dX,-1,0)).isEmpty())
       {
           if (dX < increment && dX >= -increment)
               dX = 0.0D;
           else if (dX > 0.0D)
               dX -= increment;
           else
               dX += increment;