Debug Screen: Difference between revisions
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(→Debug Keys: added F3+A, removed F3+D and F3+H as they are less relevant.) |
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Here are some useful F3 keys. For the full list, refer to the Minecraft Wiki article. |
Here are some useful F3 keys. For the full list, refer to the Minecraft Wiki article. |
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*'''F3+A''' : Reload all chunks |
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*'''F3+B''' : Shows hitboxes of all rendered entities. |
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* '''F3+ |
* '''F3+C''' : Copies the Player's coordinates and rotation in a /tp command. '''[1.13+]''' |
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* '''F3+C [1.13+]''' : Copies the Player's coordinates and rotation in a /tp command. |
Revision as of 15:07, 22 May 2020
The Debug Screen shows a lot of useful information for parkour. It can be activated by pressing F3.
Relevant Minecraft Wiki articles:
Coordinates
This section shows the Player's coordinates, which are used for strat positioning.
- X and Z : The horizontal position of the Player, both given with 3 decimals.
- Y : The vertical position of the Player, given with 5 decimals.
Facing
This section shows the Player's facing, which is used for strat consistency and neos.
The first number (and the only one that matters for movement) is the Player's yaw (between -180° and 180°) which corresponds to lateral mouse movement.
The second number is the Player's pitch (between -90 and 90) which corresponds to vertical mouse movement.
- East = Positive X = -90°
- South = Positive Z = 0°
- West = Negative X = 90°
- North = Negative Z = 180°
Block Identifier
This section shows which block the Player is looking at, as well as it properties.
This is mostly useful for detecting barrier blocks (as shown in the picture).
Debug Keys
Here are some useful F3 keys. For the full list, refer to the Minecraft Wiki article.
- F3+A : Reload all chunks
- F3+B : Shows hitboxes of all rendered entities.
- F3+C : Copies the Player's coordinates and rotation in a /tp command. [1.13+]