Translations:Soulsand/9/ja

以下は前述の性質を解説するソースコードを少し簡略化したもの: /* In Entity.java, called at the end of each tick (from Entity.moveEntity) */ protected void doBlockCollisions {   BlockPos posMin = new BlockPos(this.minX+0.001, this.minY+0.001, this.minZ+0.001); BlockPos posMax = new BlockPos(this.maxX-0.001, this.maxY-0.001, this.maxZ-0.001);