Translations:Stepping/8/en


 * Prior to 1.8, the player couldn't step onto some blocks which had a ceiling above (bug report).
 * To fix that, an alternative method was added to the stepping procedure (visualized in the video)
 * Prior to 1.8.1, stepping could be used to glitch into the floor.
 * This is because the floor below the player's bounding box is never considered for collisions during step-assist, but the procedure could force the player to move below floor level anyway (the bounding box was lowered by 0.6b regardless of the amount it was elevated by).
 * It's even easier to do in 1.8.0, as you don't need a ceiling directly overhead.
 * The current implementation of stepping is still somewhat flawed.