Translations:Timings/25/en


 * 1bm 3+1 is possible with only running from the back (7t timing).
 * 1bm 4b is possible with only running from the back (7t timing) if you first do a tap (preferably 4).
 * Backwalled 1bm 4b is possible with only running from the back (5t timing) if you first do a tap (preferably 3).
 * Performing a jam on 2bm overjumps the momentum by a small amount. To correct that, you could start jumping at a ~10° angle. A more advanced strat involves sneaking backward, releasing S for 3 ticks, then releasing sneak and jamming forward (which goes further, but is obviously less consistent).
 * When gaining momentum under a 2-block ceiling (aka headhitter momentum), the ideal timing is to press jump every 3 ticks. When a trapdoor is added under the ceiling (becomes 1.8125bc), the ideal is to press jump every 2 ticks (10 times per second, which can be difficult to do consistently).