Translations:Horizontal Movement Formulas/13/en

These simplified formulas only apply to linear movement (no change in direction). While this condition might seem very restrictive, these formulas are very useful to analyze conventional jumps and momentum We'll later expand on these formulas by including angles. Definition:
 * $$V_{H,0}$$ is the player's initial speed (default = 0).
 * $V_{H,t}$ is the player's speed on tick $t$.