Timings

[WIP]

Notes:

"t" stands for tick. For example, "1t" is a 1 tick, or hh timing.

The description will assume default controls.

It is assumed these timings are performed with sprint (unless there is a mention of 'Sprint' in the description). For example, "jam" indicates a jam with sprint while "no-sprint jam" obviously indicates a jam with no sprint. Also, all of these timings can be performed left, right, or backwards. To do this, simply change the 'W' in the description to an 'A', 'D', or 'S', and append 'left', 'right', or 'backwards (bw)' to the beginning of the name, respectively. However, depending on the context, the 'Jump' part could be in any direction. For example, bw burst 1t (bw burst) generally means burst backwards and then jump forward, while bw 1t (bwhh) usually means walk backwards and jump backwards. More specifically, bw burst is most often used as the strategy for 1.5625bm (block connected to long pane), and bw hh is most often used for an advanced 3bm or 1+1bm (?) strat.