Translations:Sprinting/17/zh

//遗留方法：玩家在之前的 Tick 中没有向前移动，但现在移动了. 必须在地面上. if (!this.isSprinting && this.onGround && !prevSneaking && !prevMovingForward && this.movementInput.moveForward >= f && isntHungry && !this.isUsingItem && !this.isPotionActive(Potion.blindness)) {       if (this.sprintToggleTimer <= 0 && !keyBindSprint.isKeyDown) this.sprintToggleTimer = 7; //时间是 7 刻 else this.setSprinting(true); }   //Activated when the player was moving forward on the previous tick if (!this.isSprinting && this.movementInput.moveForward >= f && isntHungry && !this.isUsingItem && !this.isPotionActive(Potion.blindness) && keyBindSprint.isKeyDown) {       this.setSprinting(true); }