Translations:Water and Lava/18/en

Flowing water: /* From Entity.java */ public boolean handleWaterMovement {   if (world.handleWater(this.getEntityBoundingBox.contract(0.001, 0.401, 0.001), Material.water, this)) {       this.fallDistance = 0.0F; this.inWater = true; this.fire = 0; }