Tapping

[WIP]

Tapping is a technique that consists of pressing keys for very short amounts of time (usually 1 or 2 Ticks).

It covers short distances and is used to set the player in optimal position.

The most commonly used taps are the Shift tap, the Walk tap (Unshift tap, Normal tap...) and the Air Shift tap.

Analysis of common taps
When the forward key is released, the player will continue moving for a small amount of ticks because of inertia. If the inertia on next tick is smaller than 0.005 (in 1.8, see Movement Physics), then inertia will be set to 0; In this case, the player will stop moving.

Differences between 1.8 and 1.9+
WIP

Taps looking at an angle
WIP