Translations:Mouse Movement/30/ja

/* Entity.java内 */ public void rotateEntity(float dX, float dY) {   this.rotationYaw = this.rotationYaw + dX*0.15);    this.rotationPitch = this.rotationPitch - dY*0.15;    this.rotationPitch = MathHelper.clamp(this.rotationPitch, -90.0, 90.0); }