Translations:Blocks/22/en

despite its appearance being different. Adjacent blocks must be solid, fences, or fencegates. Can be flipped to a variant with no collision box. Can be flipped to its horizontal variant. Can be flipped to another variant. Can be climbed by entities. Adjacent blocks must be solid, or panes/bars. Looks drastically different from its collision box. Hurts entities close to it.
 * Wall 2-opposite.png
 * Fence (2-opposite)
 * 1 × 0.25
 * 1.5
 * Centered. Orientable (2 variants).
 * Centered. Orientable (2 variants).
 * Fence 2-opposite.png
 * Fencegate
 * 1 × 0.25
 * 1.5
 * Centered. Orientable (2 variants).
 * Centered. Orientable (2 variants).
 * Fencegate.png
 * Trapdoor (vertical)
 * 1 × 0.1875
 * 1
 * Orientable, Inversible (8 variants).
 * Orientable, Inversible (8 variants).
 * Trapdoor vertical.png
 * Door
 * 1 × 0.1875
 * 1
 * Orientable (4 variants).
 * Orientable (4 variants).
 * Door.png
 * Ladder
 * 1 × 0.125
 * 1
 * Orientable (4 variants).
 * Orientable (4 variants).
 * Ladder.png
 * Pane (2-opposite)
 * 1 × 0.125
 * 1
 * Centered. Orientable (2 variants).
 * Centered. Orientable (2 variants).
 * Pane 2-opposite.png
 * Chest (long)
 * 0.9375 × 0.875
 * 0.875
 * Must be next to another chest.
 * Chest long.png
 * Dragon Egg
 * 0.875 × 0.875
 * 1
 * Centered.
 * 1
 * Centered.
 * Dragon Egg.png
 * Cactus
 * 0.875 × 0.875
 * 0.9375
 * Centered.
 * Centered.
 * Cactus.png
 * Chest
 * 0.875 × 0.875
 * 0.875
 * Centered.
 * Chest.png
 * Cake
 * 0.875 × 0.875
 * Cake
 * 0.875 × 0.875